UHS Build 6693 – June 6 2014
The Record Book change was a lot bigger than I expected. It’s required a couple of extra tables and some changes with how we record information. Better late than never.
Junior Star Players
We are introducing a new tweak to junior player creation that will change the skill range of randomly generated junior players. This change is going to only apply to junior players that require randomly generated skills and not manually created junior players.
Junior players have their skills created with a range of 1 to 6. IJ is always set to 6. PN is ranged from 4 to 6. With this change the new skill ranges will be 4 to 9. IJ will be 6 to 9. PN will be 4 to 9.
By default this is enabled for all leagues at 1% meaning there is a 1% chance for each randomly created junior player to become a Star player. COMs can adjust the setting in Settings > General. The accepted range is 0% (disabled) to 10% (LOTS of star players).
Record Books
I’ve added a new Record Book stat page in Stats Central. It is very similar to the Career Stats page where you’ll see a ton of items to click on the left side of the screen… this will load the applicable record in the main page. To help pull back the appropriate records more easily we’ve created two new tables: TeamResults and StreakTracker.
– TeamResults will contain a row for each team’s game, opponent and applicable stats for that game.
– StreakTracker replaces the old RecordBook table (which is now deprecated… it is removed from your database as of this build) and will now hold ALL team streaks: winning, losing, winless, unbeaten and ALL player streaks: goals, assists, points regardless of season type (pre-season, regular, playoffs) and level (junior, farm, pro). Previously, the RecordBook only tracked records for Pro level Regular Season.
When loading old savepoints, you may find it taking a bit longer as we’re going to check your savepoint for whether StreakTracker or TeamResults is populated… if not, we’ll do that for you before the league is unlocked.
For Public Sites, you’ll find the League > Record Book page has been removed in favour of the new location: Stats Central > League Records.
Farm & Junior Rerate Weights Uncoupled from Salaries
Previously the weights of the Farm and Junior stats a player accumulates was tied directly to whatever the COM had set the Farm and Junior Salary Percentages at. By default this was 25% for Farm and 10% for Juniors. By default, 4 goals scored on the farm team would have the same weight as 1 goal scored on the pro team.
We have now decoupled Rerate weights from salaries. By default they will still have the same values: 25% for farm, 10% for junior, however, the COM is now free to change those as desired. For instance the Farm Salary Pct could remain at 25% but the COM may decide to change the Farm Rerate Wt to only 20%.
Trade Deadline Automatically Set
When you create your Pro league’s schedule via Manage > Schedule > Pro, your league’s Trade Deadline and Free Agency End Date will automatically be set to the 75% mark of the season. Additionally, if the new FA End Date happens to be earlier than the Free Agency Start Date, the Start Date will be adjusted to start one day earlier than the FA End so we can avoid wonkiness with the system.
Roster Validation
The Team Roster Validation tool will now only show you active teams in your league.
Bug Fixes
– Games marked as “Not Needed” will no longer appear in a team’s upcoming games list.
– Resolved an issue where projected balances for regular season sales were not adding future regular season games.
– Removed the array printing at the top of the screen when a COM inputs RFA compensation.
– Added a link to the player’s profile for the player requiring RFA compensation.
– Fixed an issue where the Player Rerate function was always showing “Not Applicable” when viewing a player profile on the public website but was not logged into UHS.
– Fixed an issue in the play by play where a skating play by play text was being used on successful passing plays if the defender attempted to check the passing player.
– Fixed an issue where Game Misconduct, Match penalties or Major + Match penalties (due to injuries) were not being shown in the Live Mode Penalty Summary.
– Fixed an issue in public sites where the Shoot-out Loss header would not appear.
– Fixed an issue where changing between levels in the Career Stats page would result in a reset of the information being looked at.
Hot Fixes
– Fixed an issue in shoot-outs where even though the correct player was used for the actual shot, a different player was being shown and getting credit for the stats. Released on May 29 2014.
– Fixed an issue where the incorrect arena would be used when calculating a team’s game attendance. Released on May 31 2014.