It’s the middle of the night… the build has been released. Things look good… I’m tired… but not tired enough to sleep… OHHH… Happy Birthday to my youngest boy… he’s a whopping FIVE years old now. I just realized we’re after midnight, so today is his big day. :-D
UHS Build 7802 – February 12 2015
This is another mostly technical build. We briefly tested out grouping leagues based on their DB size and setting up a cron job for each league… now I’m going a step further to add a cron job for each league. What does this mean to you? Not much hopefully… other than when the system gets super busy, you won’t need to wait for your games to be simmed… each league will have it’s own sim job kick off.
I’ve also added a new custom error reporting tool to let me know immediately when there is a sim error with detailed information. I’m hoping that once this is deployed I can get rid of some of the more elusive bugs that have troubled some users.
I think should be one of the last major technical upgrades I need to do… our scaling should be good and it should free up some more of my time to concentrate on adding more enhancements and such.
GM Team Home
The Upcoming Games section for both Pro and Farm teams have been updated to show the number of games remaining in the season. Upcoming Games will now only show you the games in the current stage of the Season: PreSeason, Regular, PlayOff…. previously, Upcoming Games showed any unplayed games in the schedule.
Sim Engine
I’ve replaced the default error handler with a custom one to email me directly on any error, warning or even a notice when the simulator encounters issues. I’ve already identified a handful of minor issues that will be addressed as a bug fix in this build or as a hotfix. As the user, you should NOT see any of these errors… if you do, please copy and paste them into a ticket to UHS Support.
Contract Offers – technical change
Nothing to really see here… just moved the Contract Offer logic into it’s own function… should not impact anything when you make offers to your players.
Bug Fixes
– Fixed an issue where the Goalie Change on Goal Difference will no longer give 0 goals as an option.
– Fixed an issue where an Away player would sometimes not have their PIM updated when receiving a Game Misconduct.
Hot Fixes
– Released a set of admin tools and updated code to configure UHS Group sizes through the UI. Released as hotfix on January 18 2015.
– Fixed an issue where All-Star games could not be played. Released as hotfix on February 1 2015.
– Fixed an issue that prevented teams from being changed to AutoGM while a season was in progress. Released February 3 2015.
– Fixed an issue that prevented leagues from advancing from Off-Season to Pre-Season if they had active All-Star teams. The error messaging would also falsely indicate a problem with the Farm league’s conference / division structure. Released February 3 2015.
– Fixed an issue where a team’s abbreviation could change when saving an edit to the team while the league’s schedule / season was in progress. Released February 4 2015.