Log in to UHS

User
Pass

UHS Build 15129 – Nuts & Bolts

UHS Build 15129  – July 2018 This is primarily a technical upgrade build to reflect the hotfixes that were pushed out since the last build. We did a new Premium feature, Assign All to All-Star Team, which should greatly speed up the population of all-star team rosters for Premium leagues. The plan is to go […]

UHS Build 15010 – Happy Responsive Canada Day!

UHS Build 15010  – June 2018 Huge update! While it may not look like as big of a change from when UHS went ‘dark’, the fact that we’ve touched every single page to make it responsive and made our data queries more efficient means that, even behind-the-scenes, this is a huge change. I’m surprised it […]

UHS Build 12529 – Does Copying Leagues Violate the GDPR?

UHS Build 12529 – May 2018 It’s been a bit since the last build release. This one required a lot of work around savepoint management as we needed to be able to make a full copy / backup of a league before allowing you to actually copy another person’s league. That’s right, you can now […]

UHS Build 12374 Deployed – Coach Updates & Old School Playoffs

UHS Build 12374 – January 2018 I hope your 2018 has started out well! Welcome to the first build release of the year. With BlizzCon and the holiday season we got a bit busy to add new developments to the system and were instead focused on keeping NHL rosters updated daily and putting out bug […]

UHS Build 12261 – Goalies Be Shakin’ in the Dark

We add two new features to the system with this build: Team Shake-ups and Goalie Empty-Net controls. We’ve also fully completed making the Public Site responsive, meaning you should be able to view your league’s public site on any device or screen size. The site is made for mobile first and expands outwards from there. […]

NHL Player Injury Hotfix – Sept.24 2017

We’ve changed how UHS handles NHL players with injuries. Previously, we simply removed the player from the team and had them placed in free agency, however, this meant any team could then pick them up, despite being injured. We will now keep the player on the team but have them set to be injured for […]


Copyright 2018 HockeySim.ca. All Rights Reserved.
UHS, Ultimate Hockey Simulator and HockeySim.ca are trademarks of HockeySim.ca. Terms of Use.
NHL player and movement data courtesy of CapFriendly.com.